Hi everyone, for the first 650mb.cd community event I'd like to host a Doom 2 event using the Skulltag sourceport.
Deathmatch or CO-OP, dont matter. Which WADs would you guys like to play?
Aiming towards next saturday. Time is to be decided... If you make WADs yourself do post them and of course give us some notes on playing them.
Doom2 (Skulltag) Event, Anyone?
- bigfish
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Doom2 (Skulltag) Event, Anyone?
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Re: Doom2 (Skulltag) Event, Anyone?
I know jackshit about DOOM 2 and I don't plan on playing, but I'd like to see the original incarnation of 2fort working:
https://www.doomworld.com/files/file/4590-fortresswad/
https://www.doomworld.com/files/file/4590-fortresswad/
- whatislove
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Re: Doom2 (Skulltag) Event, Anyone?
Doom 2 is sadly not my cup of tea, Unreal Tournament or any Quake that has multiplayer would be a fun event tho.

"There's NO WAY you're gonna get me on some PRECURSOR MONK CRAP!"
Re: Doom2 (Skulltag) Event, Anyone?
I finished a deathmatch map i haven't been working on since january 2026... would b fun if we give this one a try :)
geocities.ws/quobe256/wadfiles/quobemap_dmSE.wad
I added some custom sounds and textures... Most likely the first map i ever made with custom sprites.
geocities.ws/quobe256/wadfiles/quobemap_dmSE.wad
I added some custom sounds and textures... Most likely the first map i ever made with custom sprites.

"There's no way to go back, You can't arrange them by penis!"